For the complete documentation index, see llms.txt. This page is also available as Markdown.

🏙️Turf System

Turfs are key control points across the map that provide income, influence, and competition between players and organisations.

There are two types of turfs in CMG:

  • 🎭 RP Turfs (Organisation based)

  • 🔫 Illegal Turfs (Gang based)


🎭 RP Turfs

RP Turfs are controlled by Roleplay Organisations.


🧠 How RP Turfs Work

  • Each turf displays:

    • 🎨 A gang colour

    • 🏴 A gang logo (who owns it)

👉 Ownership is determined by Street Reputation


📈 Street Reputation

Street Reputation is what decides control.

How to Earn It:

  • Be clocked on in your RP Organisation

  • Sell Trapper drugs

  • Sell to NPCs inside RP Turf zones


🏆 Capturing a Turf

  • The more your organisation sells → the more Street Reputation you gain

  • The organisation with the highest Street Reputation controls the turf

👉 This system updates live, meaning control can change at any time.


🔫 Illegal Turfs

Illegal Turfs are designed for gangs and open competition.


📍 Available Turfs

  • 🌿 Weed

  • ❄️ Cocaine

  • 🧪 Meth

  • 💉 Heroin

  • 🧬 LSD

  • 🔫 Large Arms

  • 💀 Black Market


🧠 How Illegal Turfs Work

  • Any player with an F5 (Gang System) can contest these turfs

  • Control is based on activity and dominance


💰 Rewards

Passive Income Turfs:

  • 🌿 Weed

  • ❄️ Cocaine

  • 🧪 Meth

👉 Earn money every 30 minutes while in control


Commission Based Turfs:

  • 💉 Heroin

  • 🧬 LSD

  • 🔫 Large Arms

  • 💀 Black Market

👉 Earn commission from player sales in the area


🏦 Gang Funds

  • All earnings go directly into: 👉 F5 Gang Funds

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